You can jump over a dividing wall to kill/loot the skeletons if necessary, or just leave them be. Progress with care, as you will experience another magicka-draining effect, and activate a group of skeletons and ghostly draugr. Once the spirit is dead, cast a frost spell on the door to open it. After killing the skeletal dragon, it will sometimes reanimate. Either path, across the bridge or along the side wall, lead to the bottom of the chasm; however, the bridge features more draugr. Check the alcove on the right for a hidden chest, then take the right-hand staircase down. When speaking, the Dragonborn's magicka is quickly and completely drained. However, he cannot manipulate, You can also call on a mage-type follower, such as. Return to the chasm and descend another level. My next move is to load a save from before the quest started unless someone has some better advice.Thanks in advance! The mages can be targeted from the corridor leading to the room, allowing you to replenish your resources before engaging Morokei. As you open a gate to the next room, Estormo, a Thalmor mage and associate of Ancano, will enter the room from the other side and block your path. Proceeding a short distance past the door, you will encounter two ghostly draugr wights, one of them a boss, and another spectral warhound. There are three barred windows providing a view of the next multi-leveled cavern. Mirabelle does her dialogue and gives the the amulet and torc, but the quest isn't added to my open quests. Sometimes, the after-images of Savos and his companions will not engage in their intended dialogue, and stand still instead. [11] The New Life Festival, which takes place across Tamriel, was originally in celebration of Magnus. The platforms around the walls of the room provide elevated positions that should provide you with an edge in the fight. Your next objective will be to return to Tolfdir. The temple then grew to become the city of Bromjunaar, and it is theorized that the city may have been the capital of Skyrim during the height of the Dragon Cult's power and influence, though few h… This article is about the quest The Staff of Magnus. As the ultimate boss of the chamber, Morokei must be defeated, along with the two enthralled apprentices forever boun… In addition, the dragon doesn't seem to be able to fit through the gate, so if you have entered, you can retreat back through it to take cover. You will hear Morokei's voice once again, this time speaking in your "guttural" language, trying to engage you in conversation. Next, go up a short flight of stairs to a ledge overlooking another cavern with a small pool below and another draugr. He also used it to subdue ancient wards p… There are several more draugr roaming this area, so be on guard. This is usually the case with quests that have multiple possible outcomes or quests where certain tasks may be done in any order. After the Containment quest, you must leave the college at Mirabelle Ervine's behest, outfitted with the Torc of Labyrinthian and Savos Aren's Amulet. You can thus eliminate the skeletons and even the dragon before going into the room. Staves are one-handed weapons that are essentially rechargeable scrolls.Anyone can use a staff, regardless of magic skill, and using a staff does not use any of the caster's own Magicka; instead, it depletes the staff's charge.However, the higher the user's skill level in the relevant magic school, the lower the charge cost to use the staff. Legend tells that it's the only artifact capable of containing his immense power. Once the fight is over, you can approach the word wall to the southwest of the throne to learn a word of the Slow Time shout. 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